
Barbara Nichole
Cryogenic Consultancy
681
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Posted - 2015.03.13 22:04:56 -
[1] - Quote
I gotta tell you I hate this idea.
First, I am not for any game that creates skills or tools that are all identical excerpt for the graphic and sound used. you might as well give everyone exactly the same ships all the time.
Second, ships have different uses in PVP so are very situational in the frequency of their useage. If game play should change in the future the useage may change.. Given the changing nature of player habits, it doesn't seem like a good idea to have a flexible balance system.
Third, I don't believe in balance. It's distruptive to game play, to lore, and to any historic measure of strength. I like the fact that roles and specialties are extremely different from ship to ship. This opens the door to discovering new synergy and tactics (a good thing). I see no reason to make all things of comparable size equal with each other - or worse a moving target for role and fits. At some point situational usage must be more important than balance...period. I'm not happy with a lot of the balance changes made recently because they strike me as balance for the sake of looking like we are doing something to change the game or worse, balance because we have nothing else to do.
Fourth, balance is an illusion. You can never balance unequivelent things perfectly. This is just the way it is.. and trying to perfect balance is an exercise in maddeness. Better to let the players discover strengths and weaknesses and rely on them.
Fifth, your method seems like it could be abused (exploited). Large crews could fly something they wish to get nerf deliberately and repeatedly previsous to an engagement where they use ships those nerfed ships may best counter.
Sixth, I believe in a free market. Prices should never be regulated by any unnatural mechanic. (note PLEX are unique becaue they come from outside the game). This too might be exploited for market manipulation.. no, I am actually willing to go out on a limb and offer that it would absolutely be exploited. While you may not have actually suggested a sliding balance mechanic that is where this will lead to.. I have to decline.
I applaud you for thinking up new ideas.. and this one has the advantage of never having been suggested ...at least not with this detail. Good job.. now back to the drawing board. :-)
-á-á- remove the cloaked from local; free intel is the real problem, not-á "afk" cloaking-á-
[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]
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